at_setcursor root cursor
This procedure is part of the standard AT_DEFS
. It allows
the programmer to set the X window mouse pointer sprite to be any of the
standard X window cursors. The root argument indicates which widgets
the cursor change will affect. The change will applie to the specified
window and all it's children as per the standard widget hierarchy.
The cursor is the standard X window cursor name. An example program
has been placed in AT$TK_INCLUDE:
. This program has a series
of buttons that may be activated, changing the cursor to that which is named
by the label on the button. The program is called CURSORS.ATK
.
The procedure returns a list cotaining a number of sublists. Each
sublist has the widget name and cursor of that widget prior to the
Obviously, Here is some example code that can be set the cursor. Note the
at_setcursor
command. This returned argument may be passed
to the at_restorecursor
command, thus allowing an easy means of
returning the cursors for each widget back to their original configurations.
at_setcursor
/at_restorecursor
pairs
may be nested (but this should be a rare event).
Example
update
command. It ensures that the cursor change is immediately
invoked in the case that the timedout operation is completely contained in
the TCL script. If the program is waiting on external input, this may not be
necessary. This example sets the cursor to a wrist-watch shape and then sets
it back again using the at_restorecursor
command.
widgetlist [at_setcursor . watch]
# ... do any long tasks here
at_restorecursor $widgetlist
KEYWORDS
ATwish, cursor, procedure
Modified: dmckay (17-JUL-1995)